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Blender Publisher's Description |
Blender is the open source software for 3D modeling, animation, rendering, post-production, interact |
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|
* Revolutionary non-overlapping and non-blocking UI delivers unsurpassed workflow
* Flexible and fully configurable window layout with as many screen setups as you prefer
* Undo support on all levels
* Anti-aliased fonts with international translation support
* Windows for animation curves/keys, outliner, schematic scene diagram, generic node editing system, non-linear video sequence editing, character animation action editor, non-linear animation mixer, image/UV editing, file/image selection and file management
* Built-in text editor for annotations and editing Python scripts
* Graphical user interface for Python scripts
* Custom themes
* Consistent interface across all platforms
Rigging
* Fast skeleton creation mode
* Interactive 3D paint for vertex weighting
* Fast envelope based skinning
* Mirror editing (bone creation and weight painting)
* Bone layers for better rig organization
* B-splines interpolated bones
* Constraint stack for IK solver setup and other constraints
Animation
* Armature (skeleton) deformation with forward/inverse kinematics
* Auto IK allows posing FK chains easily
* Non-linear animation editor for mixing individual actions created in Action editor
* Automated walkcycles along paths
* Animated constraint system
* Vertex key framing for morphing, with controlling sliders
* Edit and create new blendshapes from existing targets
* Character animation pose editor
* Animated deformers (Lattice, Curve)
* 'Ipo' system integrates both motion curve and traditional key-frame editing
* Audio playback, mixing and editing support for sound synchronisation
* Timeline offers fast acces to many playback functions, autokey, help markers
* Python scripting access for custom and procedural animation effects
UV Unwrapping
* Conformal and Angle Based unwrapping methods
* Interactive transform of UV maps by vertex pinning
* Proportional falloff editing of UV maps for smooth transformations
* Seam based unwrapping
* Cube, Cylinder, Sphere, View projections
* Catmull-Clark subdivition of UVs for less distortion
* Minimize stretch tool allows to reduce area distortion
* Multiple UV layers
Demo Movie
Physics and Particles
* Particle system can be atached to any mesh object. Control methods include weight painting, textures, curve guides, wind and vortex effects. Particles can be deflected by moving geometry
* Hair strands can be created by a static particle system, supporting all particle control methods
* Fluid simulator with fully animated inflow, outflow, obstacle and fluid objects. Gravity and viscosity settings can also be animated. Supports vector blur and is integrated with the particle system
* Realtime soft body solver integrated in mesh, lattice, curve and text objects. Supports collision detection and particle field effects like Wind or Vortex, soft bodys can also be baked for faster playback/rendering
* Game engine rigid body physics can be easily baked into animation curves
Realtime 3D/Game Creation
* Graphical logic editor for defining interactive behavior without programming
* Collision detection and dynamics simulation now support Bullet Physics Library. Bullet is an open source collision detection and rigid body dynamics library developed for Play Station 3
* Shape types: Convex polyhedron, box, sphere, cone, cylinder, capsule, compound, and static triangle mesh with auto deactivation mode
* Discrete collision detection for RigidBody simulation
* Support for in-game activation of dynamic constraints
* Full support for vehicle dynamics, including spring reactions, stiffness, damping, tyre friction etc
* Python scripting API for sophisticated control and AI, fully defined advanced game logic
* Support all OpenGLTM lighting modes, including transparencies, Animated and reflection-mapped textures
* Support for multimaterials, multitexture and texture blending modes, per-pixel lighting, dynamic lighting, mapping modes, GLSL vertexPaint texture blending, toon shading, animated materials, support for Normal Maping and Parallax Mapping
* Playback of games and interactive 3D content without compiling or preprocessing
* Audio, using the SDL toolkit
* Multi-layering of Scenes for overlay interfaces
Modeling
* A range of 3D object types including polygon meshes, NURBS surfaces, bezier and B-spline curves, metaballs, vector fonts (TrueType, PostScript, OpenType)
* Very fast Catmull-Clark subdivision surfaces with optimal iso-lines display and sharpness editing
* Full multiresolution sculpting capabilities with 2D bitmap/3D procedural brushes (Paint, Smooth, Pinch, Inflate, Grab) supporting symmetry
* Modifier stack deformers such as Lattice, Curve, Armature or Displace
* Mirror modifier with middle vertices clipping and automatic deletion of inner faces
* Non destructive real time Boolean and Array modifiers
* Mesh modeling based on vertex, edge and/or face selection
* Smooth soft selection editing tools for organic modeling
* Python scripting access for custom tools
Rendering
* Very fast inbuilt raytracer
* Oversampling, motion blur, post-production effects, fields, non-square pixels
* Tile-based and fully threaded
* Render layers and passes
* Render baking to UV maps (full render, ambient occlusion, normals, textures)
* Render engine tightly integrated with the node compositor
* Halo, lens flares and fog effects
* Vector motion-blur post-process effect (using node compositor)
* Realistic defocus (DOF) post-process effect (using node compositor)
* Edge rendering for toon shading
* Interactive preview rendering panel in any 3d view
* Ambient Occlusion
* Radiosity solver
* Integral support for the Yafray render engine
* Export scripts available for external renderers such as Renderman (RIB), Mental Ray, Povray, Virtualight, Indigo
Shading
* Diffuse shaders such as Lambert, Minnaert, Toon, Oren-Nayar, Lambert
* Specular shaders such as WardIso, Toon, Blinn, Phong, CookTorr
* Node editor for creating and mixing complex materials
* Material previews rendered by main render engine
* Fast, realistic subsurface scattering
* Tangent shading to give any shader an anisotropic effect
* Versatile procedural textures system
* Reflection maps
* Normal, displacement and bump maps
Imaging and Compositing
* Compositor tightly integrated and aligned with the rendering pipeline
* MultiLayer OpenEXR files allow to store and reuse raw renderlayer and passes data
* Complete list of composite node filters, convertors, color and vector operators and mixers including Chroma Key, Blur, RGB Curves, Z Combine, Color Ramp
* Preview panel to define the portion of interest. A composite then only happens on this part
* Threaded and memory efficient (up to 8 processors)
* Near realtime sequencer can edit hours of video
* Waveform and U/V scatter plots
* Open and write many audio & video file formats using ffmpeg(linux only at the moment, FFMPEG for Windows/OS X is scheduled for next release)
* Can render using frameserver-support directly into foreign applications
* Supports float images as well as regular 32 bits images
* Curves tool allows you to create a mapping from the float range to a displayable result (for HDR images)
Files
* Save all scene data in a single .blend file, even images, sounds or fonts can be packed for easy transportation
* Powerful built-in database system allowing instances, scene management, and dynamic linking multiple project files
* .blend format supports compression, digital signatures, encryption, forwards/backwards compatibility and can be used as a library to link to from other .blend files
* Read and write support for many other 2D and 3D formats
* 2D
TGA, JPG, PNG, OpenEXR, DPX, Cineon, Radiance HDR, Iris, SGI Movie, IFF, AVI and Quicktime GIF, TIFF, PSD, MOV (Windows and Mac OS X)
* 3D
3D Studio, AC3D, COLLADA, FBX Export, DXF, Wavefront OBJ, DEC Object File Format, DirectX, Lightwave, MD2, Motion Capture, Nendo, OpenFlight, PLY, Pro Engineer, Radiosity, Raw Triangle, Softimage, STL, TrueSpace, VideoScape, VRML, VRML97, X3D Extensible 3D, xfig export
Supported Platforms
* Windows 98, ME, 2000, XP, Vista
* Mac OS X (PPC and Intel)
* Linux (i386)
* Linux (PPC)
* FreeBSD 5.4 (i386)
* SGI Irix 6.5
* Sun Solaris 2.8 (sparc) |
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Blender 100% CLEAN Certification |
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 |
Blender has been tested by soft82.com team against viruses, spyware, adware, trojan, backdoors and was found to be 100% clean. Our editors will recheck this software periodically to assure that it remains clean.
View Antivirus Report |
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Blender Version History |
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| Product |
Date Added |
| Blender 2.49b |
September 4, 2009, 08:43 GMT |
| Blender 2.49a |
June 24, 2009 |
| Blender 2.49 RC1 / 2.48a |
April 30, 2009 |
| Blender 2.48a |
October 27, 2008 |
| Blender 2.48 |
October 15, 2008 |
| Blender 2.47 |
August 25, 2008 |
| Blender 2.47 RC1 / 2.46 |
August 5, 2008 |
| Blender 2.46 |
May 21, 2008 |
| Blender 2.46 RC4 / 2.45 |
May 9, 2008 |
| Blender 2.46 RC3 / 2.45 |
May 6, 2008 |
| Blender 2.46 RC1 / 2.45 |
March 5, 2008 |
| Blender 2.46 RC1 |
March 5, 2008 |
| Blender 2.46 RC1 beta |
March 4, 2008 |
| Blender 2.45 |
December 17, 2007 |
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Blender Download Button For Your Site |
 |
If you want to place a Download Button for Blender on your website just insert the following code.


If you just want a Link not a Button, you can just link to this page.
You can use one of this logos:
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Blender User Reviews |
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New 3D Modeling & CAD Software |
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November 6, 2009 |
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Terrain modelling and visualization application. |
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November 6, 2009 |
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An editing tool chain developed for Project Essence on top |
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November 6, 2009 |
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ILWIS 3.6 Open integrates image, vector and thematic data |
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November 5, 2009 |
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Prints DWG, DXF, PLT and other CAD files in batches via GUI |
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November 5, 2009 |
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With EZTiler, creating seamless textures has never been |
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November 4, 2009 |
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Recognized as the BEST Photoshop plugin for creating jigsaw |
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November 1, 2009 |
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Create 2D and 3D excellent images, which are difficult for |
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October 27, 2009 |
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A tool for working with and managing nucleotide sequences |
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October 27, 2009 |
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The professional planning software for your PC |
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October 21, 2009 |
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A java command-line tool implementing several clustering |
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October 21, 2009 |
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Software for windows doors industry - aluminium, pvc, |
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October 16, 2009 |
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A chemical toolbox designed to speak the many languages of |
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October 16, 2009 |
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A free (as in free software :o) chemical drawing program |
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October 16, 2009 |
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A windows application made in delphi for creating, editing |
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September 29, 2009 |
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This is the full working version--nothing removed or...[more] |
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September 29, 2009 |
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Circle, Area, Surface Area and Volume |
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September 18, 2009 |
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3D-graphics program for modeling, animating and rendering |
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September 16, 2009 |
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Java arbitrary-precision, scientific and unit conversion |
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September 4, 2009 |
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Blender is the open source software for 3D modeling, |
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August 27, 2009 |
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PDF to DWG Converter helps you convert pdf to dwg and pdf |
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Last 7 Days Most Downloaded 3D Modeling & CAD Products |
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Punch Software Super Home Suite makes it easy to design...[more] |
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Ulead COOL 3D Production Studio: 3D animation software for |
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The professional planning software for your PC |
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AutoCAD DWG to PDF Converter allows you convert DWG to PDF, |
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31 downloads |
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27 downloads |
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A windows application made in delphi for creating, editing |
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24 downloads |
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DWG Converter - Batch Convert DWG DXF DWF to vector PDF |
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16,279 downloads |
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2,165 downloads |
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DWG Converter - Batch Convert DWG DXF DWF to vector PDF |
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